TSWInstallerFile2

{"Cardboard.lua":"local IX1, IY1 = 48, 48\nlocal IX2, IY2 = 48*2, 48*2\n\n-- Draw here!\nlocal X, Y, Size = 96, 96, 48\n\nlocal Color1 = Col255(183, 132, 81)\nlocal Color2 = Col255(0, 0, 0, 36)\ndraw.fillrect(IX1, IY1, IX2, IY2, Color1)\nfor i=1, 6 do\n  math.randomseed(64*i)\n   local LineX, LineY = math.random(IX1, IX2), math.random(IY1, IY2) - 12\n   draw.fillrect(LineX, LineY, LineX + 6, LineY + math.random(IY1, IY2), Color2)\nend\n\n-- Don't Touch Below Here!\n\nreturn IX1, IY1, IX2, IY2","GoodiesBag.lua":"local IX1, IY1 = 48, 48\nlocal IX2, IY2 = 48*2, 48*2\n\n-- Draw here!\nlocal X, Y, Size = 96, 96, 48\n\nlocal Color1 = draw.white\nlocal Color2 = Col255(0, 0, 0, 128)\ndraw.fillrect(IX1, IY1, IX2, IY2, Color2)\n\ndraw.fillroundedrect(IX1 + 2, IY1 + 18, IX2 - 2, IY2 - 2, 10, draw.white)\ndraw.fillroundedrect(IX1 + 2, IY2 - 16, IX2 - 2, IY2 - 2, 4, draw.white)\ndraw.fillroundedrect(IX1 + 10, IY1, IX2 - 10, IY1 + 16, 4, draw.white)\n\n-- Don't Touch Below Here!\n\nreturn IX1, IY1, IX2, IY2","Checkpoint.lua":"local IX1, IY1 = 48, 48\nlocal IX2, IY2 = 48*3, 48*3\n\n-- Draw here!\nlocal X, Y, Size = 96, 96, 48\n\ndraw.fillcircle(X, Y, Size, draw.black)\ndraw.fillarc(X, Y, Size, (math.pi * .5) + .2, ((math.pi * .5)) + ((1)*((math.pi*2)-.2)), draw.white)\ndraw.fillcircle(X, Y, Size-(5*(Size\/32)), Col255(100,33,13))\n-- Don't Touch Below Here!\n\nreturn IX1, IY1, IX2, IY2"}